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PORTER'S PROGRESS


Porter's modelling process is finally finshed! I am very glad on how he turned out, but there is still room for tweaks and fixes. Now I'm going to give it to Andronicus to apply his textures and we can finally be ready for our presentation this coming Wednesday.

Unwraping Porter's UV was really quite challenging because I am not at all familiar with Maya 2016's new UV unwrapping features. They've changed so many things so I decided to use a differerent software called Headus UV layout. However, I did not have the activation code to access the software so I used Zbrush's UV master instead.


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